Chapter 3 of 10
How a flight works
Booking, SimBrief, tracker, score and report
From booking to score. Everything that happens around your flight in the simulator lives here.
1. Booking
You are cleared for a flight only when everything lines up at once:
- you have been accepted into the airline that owns the flight;
- your rank meets the minimum for that weight class;
- you hold a rating on the type and it has not lapsed;
- the airframe is available, airworthy and parked at the departure airport.
Booking locks in the commercial payload — how many passengers and how much cargo you carry. It drives both your weight in the sim and the revenue of the flight.
2. Preparation
The “To SimBrief” button on the flight page opens the planner with the route, type and payload already filled in. From there it is a normal briefing: route, fuel, weather, alternate.
3. Flying with the tracker
The tracker hooks into the simulator and logs telemetry: altitude, speed, heading, fuel remaining, gear and flaps, lights, touchdown quality. It recognises your booked flight by itself and follows it from pushback to the gate — no babysitting required.
4. Scoring
The flight is split into stages: taxi out, takeoff, climb, cruise, approach, landing, taxi in. Each stage runs a handful of checks, and those add up to a score from 0 to 100.
What is actually checked: the right lights on, taxi speed at or below 30 knots, gear retracted after takeoff, transponder on in the air, flaps and gear extended on approach, no overspeeds and no stalls. The landing itself is scored separately and in the most detail.
5. The report
Reports are accepted automatically — there is no moderation queue. The same moment posts XP to you, revenue to the airline and your bonus, and books wear against the airframe, plus fresh defects on a bad day.
Without a tracker, without a schedule
- Manual report — for a flight flown without the tracker: you enter the time, landing and fuel yourself. The score then rests on the landing alone, with no track and no stage breakdown.
- Free flight — a leg outside any schedule, on any aircraft and any route. It counts towards your personal hours, pays a little XP and leaves the airline's economy untouched.